java.awt.geom package.PathIterator interface defines methods for retrieving elements from a path.Shape interface provides a set of methods for describing and inspecting
geometric path objects. This interface is implemented by the
GeneralPath class and other geometry classes.
All examples represented in this section create geometries by using java.awt.geom and then render them
by using the
Graphics2D class.
To begin you obtain a Graphics2D object, for example
by casting the Graphics parameter of the paint() method.
public void paint (Graphics g) {
Graphics2D g2 = (Graphics2D) g;
...
}
Point class creates a point representing a location in (x,y)
coordinate space.
The subclasses Point2D.Float and Point2D.Double provide correspondingly float and double precision
for storing the coordinates of the point.
//Create Point2D.Double Point2D.Double point = new Point2D.Double(x, y);To create a point with the coordinates 0,0 you use the default constructor,
Point2D.Double().setLocation method to set the position of the point as follows:
setLocation(double x, double y) – To set the location of the point-
defining coordinates as double valuessetLocation(Point2D p) – To set the location of the point using the coordinates of another point.Point2D class has methods to calculate the distance between the current point and a point with
given coordinates, or the distance between two points.
Line2D class represents a line segment in (x, y) coordinate space.
The Line2D.Float and Line2D.Double subclasses specify lines in float and double precision.
For example:
// draw Line2D.Double g2.draw(new Line2D.Double(x1, y1, x2, y2));
This class includes several setLine() methods to define the endpoints of the line.
Aternatively, the endpoints of the line could be specified by using the constructor for the Line2D.Float class as follows:
Line2D.Float(float X1, float Y1, float X2, float Y2)Line2D.Float(Point2D p1, Point2D p2)Stroke object in the
Graphics2D class to define the stroke for the line path.
java.awt.geom package enables you to create a quadratic or cubic curve segment.
QuadCurve2D class implements the Shape interface.
This class represents a quadratic parametric curve segment in (x, y) coordinate space.
The QuadCurve2D.Float and QuadCurve2D.Double subclasses specify a quadratic curve
in float and double precision.
Several setCurve methods are used to specify two endpoints and a control point of the curve,
whose coordinates can be defined directly, by the coordinates of other points and by using a given array.
A very useful method, setCurve(QuadCurve2D c), sets the quadratic curve with
the same endpoints and the control point as a supplied curve. For example:
// create new QuadCurve2D.Float QuadCurve2D q = new QuadCurve2D.Float(); // draw QuadCurve2D.Float with set coordinates q.setCurve(x1, y1, ctrlx, ctrly, x2, y2); g2.draw(q);
CubicCurve2D class also implements the
Shape interface.
This class represents a cubic parametric curve segment in (x, y) coordinate space.
CubicCurve2D.Float and CubicCurve2D.Double subclasses specify a cubic curve
in float and double precision.
The CubicCurve2D class has similar methods for setting the curve as the
QuadraticCurve2Dclass, except with a second control point. For example:
// create new CubicCurve2D.Double CubicCurve2D c = new CubicCurve2D.Double(); // draw CubicCurve2D.Double with set coordinates c.setCurve(x1, y1, ctrlx1, ctrly1, ctrlx2, ctrly2, x2, y2); g2.draw(c);

Classes that specify primitives represented in the following example extend the RectangularShape class, which
implements the Shape interface and adds a few methods of its own.
These methods enables you to get information about a shape’s location and size, to examine the center point of a rectangle, and to set the bounds of the shape.
The
Rectangle2D class represents a rectangle defined by a location (x, y) and dimension (w x h).
The Rectangle2D.Float and Rectangle2D.Double subclasses specify a rectangle
in float and double precision. For example:
// draw Rectangle2D.Double
g2.draw(new Rectangle2D.Double(x, y,
rectwidth,
rectheight));
The
RoundRectangle2D class represents a rectangle with rounded
corners defined by a location (x, y), a dimension (w x h), and the width
and height of the corner arc. The RoundRectangle2D.Float and RoundRectangle2D.Double subclasses
specify a round rectangle in float and double precision.
The rounded rectangle is specified with following parameters:
RoundRectangle2D object, use the method
setRoundRect(double a, double y, double w, double h, double arcWidth, double arcHeight). For example:
// draw RoundRectangle2D.Double
g2.draw(new RoundRectangle2D.Double(x, y,
rectwidth,
rectheight,
10, 10));
Ellipse2D class represents an ellipse defined by a bounding rectangle.
The Ellipse2D.Float and Ellipse2D.Double subclasses
specify an ellipse in float and double precision.
Ellipse is fully defined by a location, a width and a height. For example:
// draw Ellipse2D.Double
g2.draw(new Ellipse2D.Double(x, y,
rectwidth,
rectheight));
Arc2D class. This class represents an arc defined
by a bounding rectangle, a start angle, an angular extent, and a closure type.
The Arc2D.Float and Arc2D.Double subclasses
specify an ellipse in float and double precision.
The Arc2D class defines the following three types of arcs,
represented by corresponding constants in this class: OPEN, PIE and CHORD.

Several methods set the size and parameters of the arc:
Point2D and Dimension2DArc2DsetArcByCenter method to specify an arc from a center point,
given by its coordinates and a radius.
// draw Arc2D.Double
g2.draw(new Arc2D.Double(x, y,
rectwidth,
rectheight,
90, 135,
Arc2D.OPEN));

The
ShapesDemo2D.java code example contains implementations off all described
geometric primitives.
For more information about classes and methods represented in this section see the
java.awt.geom specification.