Below is the source code for TerrysGame.
For simplicity, TerrysGame does not actually contain code to play
a game. It simply retrieves or updates a user's high score.
To see what the user's current high score value is, you could run:
java TerrysGame get
java TerrysGame set score
TerrysGame simply
instantiates a HighScore object and makes a call to its
getHighScore method. To set a new
high score for the user,
TerrysGame instantiates a HighScore object and calls
setHighScore, passing it the user's new high score.
Here is the source code for TerrysGame,
TerrysGame.java:
package com.gamedev.games;
import java.io.*;
import java.security.*;
import java.util.Hashtable;
import com.scoredev.scores.*;
public class TerrysGame
{
public static void main(String args[])
throws Exception
{
HighScore hs = new HighScore("TerrysGame");
if (args.length == 0)
usage();
if (args[0].equals("set")) {
hs.setHighScore(Integer.parseInt(args[1]));
} else if (args[0].equals("get")) {
System.out.println("score = "+ hs.getHighScore());
} else {
usage();
}
}
public static void usage()
{
System.out.println("TerrysGame get");
System.out.println("TerrysGame set <score>");
System.exit(1);
}
}