/**************************** IFS.java * * *****************************************/ import java.util.Random; public class IFS { // Iterated Function System zur Erzeugung eines fraktalen Farns final static double [][][][] a = { // affine Abbildungen {{{ 0.85, 0.04}, {-0.04, 0.85}}, // fuer Farn {{ 0.20, -0.26}, { 0.23, 0.22}}, {{-0.15, 0.28}, { 0.26, 0.24}}, {{ 0.00, 0.00}, { 0.00, 0.16}}}, {{{0.5, 0.0}, {0.0, 0.5}}, // fuer Sierpinski {{0.5, 0.0}, {0.0, 0.5}}, {{0.5, 0.0}, {0.0, 0.5}}}, {{{0.49, 0.01}, {0.0, 0.62}}, // fuer Blatt {{0.27, 0.52}, {-0.40, 0.36}}, {{0.18, -0.73}, {0.50, 0.26}}, {{0.04, -0.01}, {0.50, 0.0}}} }; final static double [][][] b = { // Translationsvektoren {{0.0, 10.6 }, // fuer Farn {0.0, 10.6}, {0.0, 4.4 }, {0.0, 0.0 }}, {{0.0, 0.0}, // fuer Sierpinski {50.0, 0.0}, {0.0, 50.0}} , {{25.0, 2.0}, // fuer Ahorn-Blatt { 0.0, 56.0}, {88.0, 8.0}, {52.0, 32.0}} }; final static int [][] prob = { // Regelwahrscheinlichkeiten {85, 7, 7, 1}, // fuer Farn {33, 33, 34}, // fuer Sierpinski {25, 25, 25, 25} // fuer Ahorn-Blatt }; static Random r = new Random((long)42); public static int wuerfel(int sys) { // wuerfelt eine Regel gemaess int k, sum; // ihrer Wahrscheinlichkeit int w = r.nextInt() % 100; w = w < 0 ? 1-w : 1+w; // 1 <= w <= 100 sum = prob[sys][0]; k = 0; while (sum < w) sum +=prob[sys][++k]; return k; } public static void transform ( Punkt p, int sys ) // transformiere Punkt p { int k; double x, y; k = wuerfel(sys); // wuerfel eine Regel x = a[sys][k][0][0]*p.x +a[sys][k][0][1]*p.y + b[sys][k][0]; // bestimme y = a[sys][k][1][0]*p.x +a[sys][k][1][1]*p.y + b[sys][k][1]; // neuen Punkt p.x = x; p.y = y; } }