IronDad Cloud Commit
Word |
Frequency |
angepasst |
392 (5.4%) |
wird |
376 (5.2%) |
fuer |
376 (5.2%) |
agent |
256 (3.5%) |
nicht |
248 (3.4%) |
beim |
220 (3.0%) |
noch |
208 (2.9%) |
safe |
196 (2.7%) |
hinzugefuegt |
196 (2.7%) |
erweitert |
192 (2.6%) |
test |
184 (2.5%) |
model |
184 (2.5%) |
fehler |
180 (2.5%) |
werden |
176 (2.4%) |
fixe |
161 (2.2%) |
update |
157 (2.2%) |
agenten |
156 (2.1%) |
server |
140 (1.9%) |
wenn |
136 (1.9%) |
umgestellt |
136 (1.9%) |
gameselector |
136 (1.9%) |
eingefuegt |
136 (1.9%) |
game |
128 (1.8%) |
opengl |
124 (1.7%) |
eingebaut |
124 (1.7%) |
neue |
120 (1.6%) |
login |
120 (1.6%) |
webadmin |
116 (1.6%) |
kleine |
116 (1.6%) |
testfaelle |
108 (1.5%) |
methode |
108 (1.5%) |
dass |
108 (1.5%) |
eine |
104 (1.4%) |
user |
100 (1.4%) |
diverse |
96 (1.3%) |
alle |
96 (1.3%) |
gift |
92 (1.3%) |
etwas |
92 (1.3%) |
aenderungen |
92 (1.3%) |
gefixed |
88 (1.2%) |
behoben |
88 (1.2%) |
auch |
88 (1.2%) |
angezeigt |
88 (1.2%) |
inventory |
84 (1.2%) |
implementiert |
84 (1.2%) |
korrigiert |
80 (1.1%) |
action |
80 (1.1%) |
wieder |
76 (1.0%) |
statusbar |
76 (1.0%) |
player |
76 (1.0%) |