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Manual page for BATTLESTAR(6)

battlestar - a tropical adventure game

SYNOPSIS

battlestar [ -r ]

DESCRIPTION

battlestar is an adventure game in the classic style. However, it is slightly less of a puzzle and more a game of exploration. There are a few magical words in the game, but on the whole, simple English should suffice to make one's desires understandable to the parser.

OPTIONS

-r
Recover a saved game.

THE SETTING

In the days before the darkness came, when battlestars ruled the heavens...
		Three He made and gave them to His daughters,
		Beautiful nymphs, the goddesses of the waters.
		One to bring good luck and simple feats of wonder,
		Two to wash the lands and churn the waves asunder,
		Three to rule the world and purge the skies with thunder.

In those times great wizards were known and their powers were beyond belief. They could take any object from thin air, and, uttering the word `su', could disappear.

In those times men were known for their lust of gold and desire to wear fine weapons. Swords and coats of mail were fashioned that could withstand a laser blast.

But when the darkness fell, the rightful reigns were toppled. Swords and helms and heads of state went rolling across the grass. The entire fleet of battlestars was reduced to a single ship.

USAGE

Sample Commands

	take   	---	take an object
	drop	---	drop an object
	wear	---	wear an object you are holding
	draw	---	carry an object you are wearing
	puton	---	take an object and wear it
	take off  ---	draw an object and drop it
	throw  <object> <direction>
	!	<shell esc>
	

Implied Objects

	>-: take watermelon
	watermelon:
	Taken.
	>-: eat
	watermelon:
	Eaten.
	>-: take knife and sword and apple, drop all
	knife:
	Taken.
	broadsword:
	Taken.
	apple:
	Taken.
	knife:
	Dropped.
	broadsword:
	Dropped.
	apple:
	Dropped.
	>-: get
	knife:
	Taken.
	

Notice that the ``shadow'' of the next word stays around if you want to take advantage of it. That is, saying `take knife' and then `drop' will drop the knife you just took.

Score and Inven

The two commands score and inven will print out your current status in the game.

Saving a Game

The command save will save your game in a file called Bstar. You can recover a saved game by using the -r option when you start up the game.

Directions

The compass directions N, S, E, and W can be used if you have a compass. If you do not have a compass, you will have to say R, L, A, or B, which stand for Right, Left, Ahead, and Back. Directions printed in room descriptions are always printed in R, L, A, & B relative directions.

BUGS

Countless.


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Created by unroff & hp-tools. © somebody (See intro for details). All Rights Reserved. Last modified 11/5/97