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Manual page for TREK(6)

trek - trekkie game

SYNOPSIS

/usr/games/trek [ [ -a ] filename ]

DESCRIPTION

trek is a game of space glory and war. Below is a summary of commands. For complete documentation, see Trek by Eric Allman.

If a filename is given, a log of the game is written onto that file. If the -a flag is given before the filename, that file is appended to, not truncated.

The game will ask you what length game you would like. Valid responses are ``short'', ``medium'', and ``long''. You may also type ``restart'', which restarts a previously saved game. You will then be prompted for the skill, to which you must respond ``novice'', ``fair'', ``good'', ``expert'', ``commodore'', or ``impossible''. You should normally start out with a novice and work up.

In general, throughout the game, if you forget what is appropriate the game will tell you what it expects if you just type in a question mark.

COMMAND SUMMARY

abandon	capture
cloak up/down
computer request; ...	damages
destruct	dock
help	impulse course distance
lrscan	move course distance
phasers automatic amount
phasers manual amt1 course1 spread1 ...
torpedo course [yes] angle/no
ram course distance	rest time
shell	shields up/down
srscan [yes/no]
status	terminate yes/no
undock	visual course
warp warp_factor


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Created by unroff & hp-tools. © somebody (See intro for details). All Rights Reserved. Last modified 11/5/97